
286
EXTENDING FLASH PROFESSIONAL
Frame object
Last updated 5/2/2011
frame.convertMotionObjectTo2D()
Availability
Flash Professional CS5.
Usage
frame.convertMotionObjectTo2D()
Description
Method; Converts the selected motion object to a 2D motion object.
frame.motionTweenRotateTimes An integer that specifies the number of times the tweened element rotates
between the starting keyframe and the next keyframe.
frame.motionTweenScale A Boolean value that specifies whether the tweened element scales to the size
of the object in the following keyframe, increasing its size with each frame in the
tween (
true), or doesn’t scale (false).
frame.motionTweenSnap A Boolean value that specifies whether the tweened element automatically
snaps to the nearest point on the motion guide layer associated with this
frame’s layer (
true) or not (false).
frame.motionTweenSync A Boolean value that if set to true, synchronizes the animation of the tweened
object with the main timeline.
frame.name A string that specifies the name of the frame.
frame.shapeTweenBlend A string that specifies how a shape tween is blended between the shape in the
keyframe at the start of the tween and the shape in the following keyframe.
frame.soundEffect A string that specifies effects for a sound that is attached directly to a frame
(
frame.soundLibraryItem).
frame.soundLibraryItem A library item (see SoundItem object) used to create a sound.
frame.soundLoop An integer value that specifies the number of times a sound that is attached
directly to a frame (
frame.soundLibraryItem) plays.
frame.soundLoopMode A string that specifies whether a sound that is attached directly to a frame
(
frame.soundLibraryItem) should play a specific number of times or loop
indefinitely.
frame.soundName A string that specifies the name of a sound that is attached directly to a frame
(
frame.soundLibraryItem), as stored in the library.
frame.soundSync A string that specifies the sync behavior of a sound that is attached directly to a
frame (
frame.soundLibraryItem).
frame.startFrame Read-only; the index of the first frame in a sequence.
frame.tweenEasing An integer that specifies the amount of easing that should be applied to the
tweened object.
frame.tweenInstanceName Assings an instance name to the specified motion object.
frame.tweenType A string that specifies the type of tween.
frame.useSingleEaseCurve A Boolean value that specifies whether a single custom ease curve is used for
easing information for all properties.
Property Description
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