Adobe Flash Professional CC 2014 v.13.0 Manual de usuario Pagina 2

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Contents
What’s New 1...................................................................................................................................................
What’s new in Flash Professional CC 2...............................................................................................................
What’s new in Flash Professional CS6 11...........................................................................................................
What's New (CS5.5)....................................................................................................................................... 14
Creating and publishing an HTML5 Canvas document 16...................................................................................
Flash Professional getting started tutorials 22.................................................................................................
Animation basics 23.............................................................................................................................................
About exporting from Flash 28.............................................................................................................................
Add interactivity with code snippets 30................................................................................................................
Color 32................................................................................................................................................................
Create video files for use in Flash 35...................................................................................................................
Drawing in Flash 39.............................................................................................................................................
Inverse kinematics 44..........................................................................................................................................
The Timeline 52...................................................................................................................................................
Working with symbols 55.....................................................................................................................................
Animation 59....................................................................................................................................................
Motion tween animation 60..................................................................................................................................
Animation basics 86.............................................................................................................................................
Frame-by-frame animation 91..............................................................................................................................
Frames and keyframes 93...................................................................................................................................
Shape tweening 96..............................................................................................................................................
Working with classic tween animation 98.............................................................................................................
Working with multiple timelines 105.....................................................................................................................
Best practices - Advertising with Flash 106.........................................................................................................
Inverse kinematics 108........................................................................................................................................
Timeline layers 116..............................................................................................................................................
Timelines and ActionScript 120............................................................................................................................
Using mask layers 123.........................................................................................................................................
Working with scenes 125.....................................................................................................................................
Audio 127.........................................................................................................................................................
Exporting Sounds 128..........................................................................................................................................
Sound and ActionScript 130.................................................................................................................................
Using sounds in Flash 132...................................................................................................................................
Images 137......................................................................................................................................................
Graphic filters 138................................................................................................................................................
Working with Illustrator AI files in Flash 148........................................................................................................
3D graphics 158...................................................................................................................................................
Apply patterns with the Spray Brush tool 164......................................................................................................
Applying blend modes 165...................................................................................................................................
Arranging objects 167..........................................................................................................................................
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