
ActionScript
ActionScript 3.0 Reference
article (Jun. 17, 2013)
ActionScript 2.0 Reference
article (Jun. 17, 2013)
Components Learning Guide for Flash
Adobe (Feb. 27, 2012)
tutorial
Adobe Flash Professional CS5 components are building blocks for creating rich interactive applications on the web. By providing complex
controls that behave in a consistent way and are ready to use and customize, components significantly reduce the time and effort
needed to develop applications from scratch.
Using SWC files to build large Flash and AIR projects with multiple SWF files for iOS
Tom Krcha (Feb. 27, 2012)
tutorial
When doing game development for Android or Blackberry Tablet OS with Adobe AIR, you can load SWF files on the fly at runtime; with
AIR for iOS, there is no such option. On Android or Blackberry Tablet OS the code is interpreted from ActionScript bytecode, whereas for
iOS all code must compiled from ActionScript bytecode to native bytecode as a single IPA file, which you can only create from a single
SWF.
Avoiding common authoring mistakes in Flash Professional
Tommi West (Jan. 16, 2012)
tutorial
This series of articles outlines common authoring mistakes that can cause issues in your Adobe Flash Professional projects, and offers
techniques you can apply to prevent them from occurring. These guidelines also show you ways to work more efficiently and so you'll
encounter fewer performance problems and runtime errors.
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