Adobe Captivate CS 5.5, Mac, DVD, ENG Especificaciones Pagina 227

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USING CAPTIVATE
Publishing Projects
Last updated 9/28/2011
Play Tap Audio For Recorded Typing This option plays tapping sounds in the final project to represent recorded
keystrokes. (For example, if you recorded an e-mail message being sent, you most likely typed an address to which
the e-mail should be sent. The sound of the keys being pressed to enter the address was recorded, and using this
option, a tapping sound can be played for each of the keystrokes.)
Enable Accessibility Enable this option to make your project accessible to visually impaired users. The text in your
project is read aloud when users accept the help of a screen reader when viewing the project. In addition, any other
accessibility options that you have configured in the project are also enabled.
Externalize Resources When you publish a project as a SWF file, a single SWF file is produced. To reduce the size
of the SWF file, you can choose to externalize some of its objects (skin, widgets, FMR SWF file, and animations).
After publishing, the externalized resources reside outside the SWF file, and are referenced by it.
Publish projects as SWF files
Publish a SWF file
Note: To run projects that you have published using Flash, you must have the same or later version of Flash Player.
You can publish Adobe Captivate projects as SWF files in one of the following formats:
Flash 9 or Flash 10
Flash Lite 4.0
After publishing your project as a SWF file, you can use these SWF files independently or include them in web pages.
1 In an open project, select File > Publish.
2 In the Publish dialog box, select Flash (SWF), and configure the following options:
Project Title Enter the desired name without the filename extension (.swf).
Folder Enter the full path for the folder in which to save the file or click Browse to locate the folder. A folder is
created with the same name as the title, and all published files are moved inside it. If you do not want to create a
separate folder and want to place the published SWF file in the same folder as the source file, clear the option
Publish Files To A Folder.
For example, if you have chosen to publish your project variables.swf to the desktop, a folder named variables is
created on the desktop, and the files are published into this folder. When this option is not chosen, all the published
files are published directly to the desktop.
Zip Files Creates a ZIP file containing the Flash content (SWF file) and other associated files such as the HTML file
required to display the SWF file, and a JavaScript for loading the SWF file into the HTML file. When you have
enabled AICC/SCORM, other supporting files are created. This option is especially useful when you want to create
a single file for uploading to a learning management system (LMS). For more information, see
Create an LMS-
ready file in Adobe Captivate” on page 241.
Full Screen Opens the file in full screen mode. (You can’t apply this option if you select AICC or SCORM options
for the project.)
Note: If you select the full screen option, Adobe Captivate generates two HTML files to accommodate the Windows
XP Service Pack 2 release. Use both HTML files with the SWF file so that when you publish your project users won’t
receive a Service Pack 2 warning message. You should link to the HTML file with “fs” added, for example,
“myproject_fs.htm.” The HTML file with “fs” automatically links to the second HTML file, which, in turn, plays your
project.
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