Adobe 5.5 Design Standard Manual de usuario Pagina 68

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A F
Adobe Creative Suite 5 Printing Guide 66
assigning textures, adding lights, and rendering the content using
ray-tracing techniques that create realistic shadows and reflections.
Transforming Content Into 3-Dimensional Objects
Text and other oating layers can be extruded and bent into 3-dimensional content, which
can be rotated in space and rendered with realistic shadows and reections. An extruded
cube icon marks a 3D layer (far right), whether the layer aained its 3D status with Repoussé
or by rendering imported CAD content.
To edit an object created with the new 3D Repoussé function, choose
3D > Repoussé Edit in Repoussé. Change the angle, edit text, or modify
the shape, then click OK. To re-render, choose Window > 3D to open
the 3D panel. You will achieve the best results by choosing Ray Traced
Final from the Quality option.
Images containing translated data from CAD programs have limited
editability, since most of the attributes of objects come from the
originating application. Double-click on the layer icon to edit the layer
content. Objects can be rotated, moved, scaled, and distorted. The
visibility of texture layers can be controlled. Double-click on a texture
layer to open it as a separate image in Photoshop, edit it, then use File >
Save to write the edited data back into the parent file.
3D Content
e 3D cube icon identies Layer 1 as special 3D content translated from CAD data. e
texture sublayers SKY and WETSUIT can be edited, but new texture layers cannot be added.
Photoshop images containing 3D content should not present any
problems in imaging and print; when placed into Illustrator or InDesign
files, they are interpreted as any other Photoshop file. Although not
vector objects, 3D objects share one advantage with Smart Objects:
scaling the object within the image, or enlarging the image in
Photoshop, reinterprets the 3D data and generates a new rendering of
the object, so detail is not lost. Consequently, if a Photoshop file
containing a 3D object is too small (or of insufficient resolution), scaling
the object in Photoshop will produce better results than you’d achieve
with a normal photograph. If you need to scale up an image containing
3D content, you’ll achieve better results by scaling the image in
Photoshop, rather than enlarging it in Illustrator or InDesign. Note that
patterns or textures applied to the surface of 3D objects are pixel-based
and will lose detail accordingly. To clarify, the edges and details of a 3D
object don’t lose detail when scaled, but any textures applied to the
object will be scaled as any “regular” photographic data would be.
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